I can't help but be curious; When you're creating new content, what is your general "order of operations" for it? Do you like to create a general outline of everything first, such as drawing sketches for every enemy and animation before you make anything for the game? Do you say to yourself "I'll make three new monsters" and just do whatever comes to mind as it pops into your head? Maybe you create the outlines and do whatever sounds fun each night?
Please tell us! I love to hear things more on the development side of the game. How you go about making things, how you organize your ideas and progress, the trials and tribulations of coding and spriting... I'm eager to hear anything you may have to say.
Please tell us! I love to hear things more on the development side of the game. How you go about making things, how you organize your ideas and progress, the trials and tribulations of coding and spriting... I'm eager to hear anything you may have to say.