Introducing : Bus stop Yamimori(やみ森バス停) Developer Diary
2024.11.24 18:23 Edit
Bus stop Yamimori(やみ森バス停) is exit 8 like horror game. (SFW)
Player must escape from endless loop of bus stop in countryside of japan.
Player will have to learn how to deal with the threats by trial and errors.
Player Character :
Ritsuki(律希 / りつき)
a poor innocent child who stranded in boundary of the realm between human world and dead.
Player's goal is break the loop and escape from this bus stop while run or hide from many ghost and Yokais
Run and Hide
Game will start at time of late evening.
then as game progress, darkness will be thicker and rain will pour more.
Player will lose more and more stamina because of coldness.
Demo version have 7 Hostile Yokais and 3 Non-hostile.
My goal is make 21 Hostile Yokais in total release it as SFW version on steam/DLsite/etc
then make NSFW version(which is pretty much same game but story of 16 years after with NSFW contents in)
Q: What happened to your previous project? Dungeon Sanctuary?
A: First of all, I'm so sorry for the delay of Dungeon Sanctuary release.
Please allow me explain the current situation.
I, Sourjelly and FJLM, the programmer has long conflict of opinion during this year.
To be more precise, this opinion confliction was stayed in parallels line since the 2022.
On the surface of confliction was revenue share, but it wasn't the main problem.
Programmer and I knows that we choose this path because we loved making NSFW game.
this unsolvable problem remained as pile of unkindled gunpowder
Then the problem erupted.
It was while team was discussing about contents optimization.
One suggested to remove the content for faster development, other one was refused.
Both agreed each other's opinion is right.
"We need to cut more content to release the project faster"
"Do you know how much hours I spent to make this one?"
"I know because I worked with you as well"
"I can't remove this because if we remove it, the game will become just blend crappy game"
"I know, but isn't that better than we slowly dying like a fish out of water?"
"We must decide ASAP"
"Would you just work faster? then everything will solved"
"I'm already completely full hand. Do you want me hire more member?"
"We don't have money to hire more member, just work faster"
"I'm already doing my best, I can't work any faster"
...and that's how this new project was born.
Dungeon Sanctuary Project Progress is about 60~65% done - There's still unfinished function that I must work on.
such as H scene for heroine, unfinished last region..
Right now I'm working on both Dungeon Sanctuary and Bus stop Yamimori, but more focused on Bus stop to fast release.
Q: Why are you taking so long on making Dungeon Sanctuary?
A: Mostly because of debugging.
fixing bugs, finding bugs, fix one, another pop up, massive already fixed bugs show up again after the update etcetera etcetera...
It was mistake that I decide to make top view action. I made a pie too big, bigger than I could bite.
Q: Any news for Anthophobia 2?
A: I'm going to reuse the Background assets I made for Bus stop Yamimori for Anthophobi 2 background asset.
so Bus stop Yamimori is pretty much the preperation of Anthophobia 2 as well.
Q: Why don't you just make Anthophobia 2 instead of Bus Stop Yamimori?
A: Because I wanted to make Anthophobia 2 with more weapons variation and costume system, inventory management.
I wanted to add the stuff that I learned from Dungeon sanctuary but better, optimized version.
to do that, making time could cost at least the dungeon sanctaury took, that's not good.
I needed to project that can be done much faster.
Anyway, I hope you enjoy this Demo, and Please share your thought on the post.
Since I was away from blog for very long, it'll take some time for me to reply on every comment.
Please allow me some time.
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Introducing : Dungeon Sanctuary Developer Diary
2021.11.22 15:36 Edit
現在進行中の新しいプロジェクトをご紹介します。
Dungeon Sanctuary is fantasy based action game with little bit of RPG and survival elements.
ダンジョンサンクチュアリは、RPGとサバイバル要素を少し備えたファンタジーベースのアクションゲームです。
Player will play as a "Slime" who are living in deserted area in dungeon 3rd floor.
ダンジョン3階の人里離れたエリアに住む「スライム」としてプレイします。
Main goal of game is save a injured heroine who fall from sky, and make a home for living.
ゲームの主な目標は、空から落ちて重傷を負ったヒロインを救い、住む家を作ることです。
Make a "Sanctuary" for their happy life.
彼らの幸せな生活のための「聖域」を作りましょう。
[Click this image to download game]
This is early alpha build in development.
これは開発中の初期のアルファビルドです。
Final build will be different compared to this version.
最終ビルドは、このバージョンとは異なります。
Please let me know if you have a question!
ご不明な点がございましたらお知らせください。
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Anthophobia is now available on steam! Developer Diary
2020.02.28 03:13 Edit
Anthophobia Steamバージョンがリリースされました。
Thank you for the waiting everyone.
待ってくれてありがとうございます。
Please let me know if you found any bug.
バグを見つけたら教えてください。
https://store.steampowered.com/app/1142480/Anthophobia/
Known Issue : Glow stick won't disappearing after using of pause function.
既知の問題:一時停止機能を使用した後、グロースティックが消えない。
Uncensoring patch for V2.00 : [Link]
Uncensoring patch for V1.50 : [Link]
Q: How to access V2.00 Area?
A: You must find 9 gold cards from Chapter 1/2/3/1.5/2.5/3.5
Q:V2.00エリアにアクセスするにはどうすればいいですか?
A:Chapter 1/2/3 / 1.5 / 2.5 / 3.5から9枚のゴールドカードを見つけなければなりません
Anthophobia V1.50 (攻略)
もしかしたら、ゲームの難易度に起因する問題を抱えている場合は、このブログを訪問してみてください!
NERRさんが皆のための完璧な攻略を作っていただきました!ゲームのマップもあります!
Those of you who didn't tried the demo for V1.50, try it!
V1.50のデモ版をまだ体験していなかった場合は、今すぐお試しください!
[Click this link to play Anthophobia v1.50 Demo on Newground]
You can also play the V1.50 Demo on Newground without download the file!
ゲームをダウンロードしなくても、このサイトでプレイを試みることができます!
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Oh, the 3rd one! I'm really sorry, my mistake.
You can unlock it by opening the locked door at chapter 5 (Kindergarten area place where you can find gold cards)
Do you remember where you found the card key that unlock the door to boss fight? it's the door right behind that card.
Also in order to open that locked door, you need to find 4 gold cards in that area. -
Hi jelly I just wanna ask if you have the cover image of Sumire on the steam background? like the full picture or atleast a bigger one of her just standing there holding the gun and the pipe. I tried finding one but wasn't succesful, I found one but it was really small so I couldn't do anything really.
Also is there a way to buff up the FPs from 60 to more? First I had it locked on 40-45 fps then I went to my computer settings and managed to get it running 60fps but Im wondering if I can crank it up more some otherway, IF you know ofc. On the browser aka the demo it was runnig so smoothly it was insane. -
The thing I liked about this game isnt it's porn content, but it's horror/story/zombie apocalypse side of content. I like how it tried to nail a kind of post zombie apocalypse kind of atmosphere. The whole setting, atmosphere and background looks creepy. The soundtrack sounds like it was made by a veteran music composer. It's amazing and goes well with whats in front of you. The rape scenes, no matter how suger coated they were to make it fapable, is brutal. Definitely makes you feel bad for the victims. The zombies range from cliche hollywood looking zombies, to wierd and creepy plant like zombies, to straight up lovecraftian demons and Titan sized monsters, and then down to cute and kawaii minions and allies to appeal to it's Japanese audience and weebs. The gameplay is challenging too and every zombie has to be dealt with differently. The game mechanics is great. It perfectly blends weapons, resources and also porn content into its gameplay which I like alot. The story is also serviceable. I know I can't word out my review perfectly but someone who has completed this game would understand what I'm trying to say. I don't know why I'm commenting a long review in this site, it's not the right place for it. I just wanted to express my love for this game and why I loved it so much. The reason is that it was much more than just a porn game. That's why Im excited for your future releases. I know that what I would be getting into will be fantastic. Thank you.
-
Ohh first of all, I'm so sorry to leave you hanging. I wanted to ask the programming language that's been used in the game. Because it looks like this game can be replicated on Python as well, since I'm mostly experienced with that. And that's why I also feel your/programmer's pain lol. But seriously, another thing that I wanted to say was that there should be a slightly different animation for the "healing-girl" when she's hungry for pleasure, because atleast then we'll know that yeah now she will capture us if she gets too close to us.
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Anthophobia is powered by GMS2 engine. and hmm, I like your idea! Thanks for the feedback. I'll note that and ask to programmer if it's possible to add.
but please try not to get high expectation on this case since I'm working on new project right now. it might not be able to apply it or even if I get approve, it'll take some time on apply it...X_X -
Understood. Thank you so much for your reply. Can I get in touch with you in some way, because I have some more questions that I would like to ask, plus I am very willing to help you lighten your load so that you can focus on more important tasks at hand. As I mentioned, I am kind of a programmer myself, so I understand how much you as the artist and the programmer have to go through to provide your audience the best version of Anthophobia that you can make as time goes.
Please do let me know how I can get in touch with you in any other way. Until then, have a nice day :D
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Anthophobia is finally passed Steam review Developer Diary
2020.02.16 09:27 Edit
Thank you for the waiting everyone and I'm really sorry for taking so long.
I didn't expect reviewing will take this long X_X;;
待ってくれて本当にありがとうございます!そして遅れて本当に申し訳ありません。
Steamのレビューがこのように長い時間がかかることは予想していませんでした。
Release date will be Feb 28 12am PST
Steam Versionの 発売日は2月28日午前12時(PST)です
Also, there going to be update for Anthophobia. (Update release date :TBA)
また、Anthophobiaの更新も予定されています。(更新予定日:未定)
This is not major content update, It's Something not very nessasery.
This is just for my personally satisfaction.
これは主要なコンテンツの更新ではありません。
これは私の個人的な満足のためだけです。
All basic moveset animation will be remade
(###########Not H animation!!!############)
すべての基本的なアニメーションがリメイクされます。
(########### Hアニメーションではありません!!! ############)
but I can't guarrenty the actual update release date since I'm working on new project as well.
Personally I wish I can remake the cutscenes of Chapter 1,2,3 area too, but that'll take hell amount of work, so I'll think about that after I finish the animation remake.
しかし、私は新しい予言にも取り組んでいるので、実際のアップデートのリリース日を保証することはできません。
個人的には、V1.00からカットシーンもリメイクできることを望んでいますが、それは非常に多くの作業が必要になるので、リメイクアニメーションを終了した後でそれについて考えます。
Q: I like the original animation. Will you give me an option to switch between original and remake version?
A: that's My main goal for this update.
Q:オリジナルのアニメーションが好きです。 オリジナルバージョンとリメイクバージョンを切り替えるオプションを教えてください。
A:それが今回のアップデートの主な目標です。
Uncensoring patch for V2.00 : [Link]
Uncensoring patch for V1.50 : [Link]
Q: How to access V2.00 Area?
A: You must find 9 gold cards from Chapter 1/2/3/1.5/2.5/3.5
Q:V2.00エリアにアクセスするにはどうすればいいですか?
A:Chapter 1/2/3 / 1.5 / 2.5 / 3.5から9枚のゴールドカードを見つけなければなりません
Anthophobia V1.50 (攻略)
もしかしたら、ゲームの難易度に起因する問題を抱えている場合は、このブログを訪問してみてください!
NERRさんが皆のための完璧な攻略を作っていただきました!ゲームのマップもあります!
Those of you who didn't tried the demo for V1.50, try it!
V1.50のデモ版をまだ体験していなかった場合は、今すぐお試しください!
[Click this link to play Anthophobia v1.50 Demo on Newground]
You can also play the V1.50 Demo on Newground without download the file!
ゲームをダウンロードしなくても、このサイトでプレイを試みることができます!
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Happy new year everyone. Notifications
2020.01.01 11:27 Edit
Hello everyone, How are you? It's been awhile.
みなさんこんにちは、元気ですか? しばらく経ちました。
Today, I would like to introduce a new project, and want to explain why steam release is delaying so much
今日は、新しいプロジェクトを紹介したいと思います。そしてSteam Versionの発売がなぜ遅れれるのか話したいです。
First of all, this is the new project title:
これは新しいプロジェクトタイトルです。
It'll be top down view action RPG.
Top down view action RPGです。
I'll add more detail information once development progress.
開発が進行したら、詳細情報を追加します。
Regarding the delay of steam release :
Steam version発売の遅延について:
I'm really sorry about the delay, I've been very sick during fall~winter season last year, so I couldn't working on Steam release during that time.
発売が遅れて本当に申し訳ありません。健康の問題で、昨年秋〜冬の間Steam発売の進行が持ち越されました。
So I've tried to release through steam as fast as possible.....but the steam release was complicate than I expected.
できるだけ早くリリースしようとしましたが、Steam発売は予想よりも困難でした。
perhaps, I should share these information for everyone, especially for newly started NSFW game developers.
多分、この情報は、皆さんも知っておく必要かもしれませんね。
Don't make every asset NSFW :
すべてのリソースを+ R18に作らないでください。
Since Anthophobia was developed for DLsite release, I didn't have to worry about NSFW content filtering.
so I made every asset NSFW, even background tiles.
and this is where I had real trouble.
Anthophobiaは、DLsiteから販売を目的に作られているので、背景のリソースを含むすべてのコンテンツが + R18で製作されました。
そして、これが原因となって問題が発生しました。
Steam wants you SFW screenshots even if your project is NSFW game. You need at least 4 of them.
I had to search really hard make "SFW" Plus "something interesting" since these screenshots will be used for marketing.
I had to draw a new SFW illustration just for background wall paper for steam market too.
スチームは私にすべての年齢が見ることができるScreenshotを少なくとも4枚必要としました。
私は安全で、広報することができますScreenshotを作り出さなければしました。また、マーケットの背景に送るためのイラストも制作しなければならいました。
Currently I'm waiting for steam review team's response.
it's been almost three weeks, but no response from steam team right now.
well. they might be busy with other product tho..X_X;
現在、私はSteam Reviewチームの答えを待っている。
3週間経ちましたが、まだ答えはありません。
クリスマスと新年が重なって忙しいことでしょうか。 X_X
Anyway, I'll upload more information once I receive the good news from steam.
Again, I'm really sorry for the delay.
まぁ、スチームから良い答えが来れば情報を更新します。
もう一度、遅くなって本当に申し訳ありません。